﻿using System;

namespace GJXQGame
{
    public enum SCENE_ID
    {
        SCENE_NONE               = 0,  //

       
        SCENE_MAIN_HOME          = 4,  //首页
        SCENE_MISSION            = 5,  //关卡
        SCENE_SUB_MISSION        = 6,  //小关卡
        
        SCENE_BATTLE_GROUND      = 14, //战场
    }


    public static class SCENE_ID_EX
    {
        public static void Show(this SCENE_ID scene_id_, SCENE_STYLE style_ = SCENE_STYLE.NONE)
        { GameManager.SceneManager.ChangeScene(scene_id_, style_); }
    }
}
